From the early KIM-1 to the modern C64-DTV. A few examples are: KIM-1, PET-2001, VIC20, C64, C128, Plus/4, C16, the Amiga series, the PC series, C64-DTV, C-one and many special editions.
From the big CBM 5,25" drives to the relative small 3,5'' 1581 for the C64/128. A few examples are: 8050, VC-1540, 1541, 1541-II, 1570, 1571, 1581, 1551, Oceanic, A1010, A590.
This was a cost effective way of storing data. Best known are the C2N, 1530 and the 1531.
Most Commodore computers can use a TV-set as display but a monitor gave a better picture. A few examples are: 1701, 1081, 1084, 1402, 1930, 1950.
Games need a joystick to play. The best joysticks had micro switches such as the Competition Pro and the Arcade.
If you want to publish your work you need a printer. In the beginning there were only simple dot matrix printers. But later the inkjet made perfect prints.
Games and utillities were available as cartridge. A few examples are: Final Cartridge, Power cartridge, EPYX fast load cartridge and many accelerators for the Amigas.
A way to store your data was the diskette. Many games came on diskettes. But more were copied (illegal) to diskettes.
In the beginning loading was slow. But after the tape turbo's speeded the loading 10x problems were over.
Commodore started with calculators. The first were mecahnical adders. Later came the LED and LCD calculators.
Many books were written for the Commodore computers and devices. From manuals to programming languages.
Everything that did not fit in a category is placed here.
Here you can see storage media that is used with Commodore computers: Cassettes, Diskettes and CD's.
Brochures from many Commodore items.
Articles about Commodore computers, emulators, hardware, software, hacking, diskette and cassette data transfer and more.
New in my Commodore collection. I'm still collecting Commodore items.
Here you can find the latest news about Commodore. News about: CBM/PET, VIC-20, C64, C128, Plus/4, Amiga, magazines, competitions, music, emulators and events.